Film
Project | The
Children's Story Project | Model
Community
and Resource Center
On Wings of a Dream: Interactive Adventure Games
We all love to play mystery games, go on adventures, or other
activities we consider fun as a way of distracting ourselves
from “real life.” But what if the life we consider
real is really a distraction from the authentic journey? Perhaps
our souls are naturally drawn to playful or recreational experiences
because we are free from the shoulds that block natural creativity
and expression of our pure joy. This pure joy, the ability
to laugh and be light hearted, are the elements of present
moment connection to the source. Look at the words used to
describe these experiences, recreational activities could also
be looked at as ways of being that allow us to re-create ourselves
in the moment. We also describe experiences where we take a
break from being serious as light hearted. Wouldn’t it
make sense to spend more time with our hearts full of light?
The adventure game project is about creating dynamic vehicles
for transformation of consciousness through joyful play. As indigenous
cultures have taught us, the world is as we dream it. If the
dream has become a nightmare it is up to us to change the dream.
Why play and why joy? Joy is the conduit through which our hearts
most easily communicate with the divine. When we are joyful we
attract people & information, and we become an open invitation
for the magic of the universe to be expressed through us. Lasting
transformations in consciousness naturally flow out of and are
inspired by joy. Fear, guilt, shame, anger and the sense of responsibility
can only motivate a person for so long and then comes the burn
out from energy that gets blocked.
Children learn at a rapid rate, much faster than adults learn.
Partly this is because much of what they are learning is through
play. Often times there isn’t a sense of failing if we
don’t do it right, because it is just a game. That doesn’t
mean that children don’t take games seriously or try to
do their best. Children have an innate desire to learn to master
their environments, they just haven’t taken on all of the
rules about what is and isn’t possible. Somehow as adults
we resist trying new things or to approach a situation in a different
way because we are afraid of doing it wrong. When we are playing
we have permission to let down our guards and be silly, to do
things that otherwise wouldn’t be condoned as being serious
and responsible adults. Play in the context of this project is
about experimenting with new ways of being, just not from a place
of being “serious”. Nevertheless, the messages conveyed
through the experience are extremely effective.
We are writing a new story, creating a new dream that will take
us forward to the realization of our highest potentials, individually
and collectively. By playing out different scenarios and trying
out new ways of being with each other, we get to feel what is
possible when we can operate outside of the prescribed boundaries.
Adventure games also teach participants to be more observant,
to pay attention for “clues” or information from
the universe. Indigenous cultures talk about changing the dream
to one that respects all of life, and they also say that “developed” countries
have lost their powers of observation about what is always being
communicated through non-human beings and elements. Some of us
are so far removed from being present in our place and paying
attention that to try and overlay indigenous practices is too
foreign or daunting of a task. Adventure games engage participants
in familiar settings and incorporate aspects of life that people
easily relate to. It takes it out of the realm of trying to return
to a way of life that seems distant and unrecoverable. It also
makes it less serious in its tone. We are working for a real
change, just not through a discipline that is so serious that
people get shut down in the process trying to do it right and
not having the context for understanding what they are doing.
As a result of participating in these adventures individuals
may go on to seek deeper understandings of the new ways of being
they have begun to play with.
Hopefully, the aspects that were enjoyed in the game become
part of the bigger adventure, our lives. Those aspects are first
and foremost being present and paying attention; being adventurous;
taking risks; trusting other people and asking for help; being
silly and having fun with people; and working as a team because
we know that each of us only has part of the information.
Film Project |The
Children's Story Project | Model Community
and Resource Center
|